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Case Study - Single Player Fitness Game Design

Here is a case study on a single-player fitness gaming experience I completed back in 2021.
'Skater Overdrive' is a casual game that lets you skate around the city and complete various challenges, such as picking up and dropping items, cleaning the environment, and avoiding goons. You can customize your skater’s look, accessories, and power-ups with the fitness points you earn. The game is designed to work with the Yipli smart mat, which is a device that tracks your movements and lets you control the game with your body.

As a principal designer for the studio, I collaborated with the developers and artists to create this original game with an endless-runner genre. I wrote the game design document and established a punk-inspired art style, as well as created various assets such as 3D models, colours, UI icons and sprites. The goal of this project was to make fitness enjoyable, interactive and attractive for the young audience of users.

Game design was created with purchased assets from these developers on the Unity store:
- Toon City & Toon Nature by SICS games
- Polygon Nature Pack by Synty Studios
- Toon Teens by JBGarraza

Art direction for Skater Overdrive

Art direction for Skater Overdrive

A mockup of the in-game icons and screen layout appearances on a mobile screen.

A mockup of the in-game icons and screen layout appearances on a mobile screen.

Character avatars of the players as well as other NPCs of how they would appear in-game.

Character avatars of the players as well as other NPCs of how they would appear in-game.

Challenge controller set up in the App architecture

Challenge controller set up in the App architecture

A variety of hand-drawn game icons that I designed for different purposes such as avatars, powerups, buttons and more, for various needs.

A variety of hand-drawn game icons that I designed for different purposes such as avatars, powerups, buttons and more, for various needs.

Storyboard for the opening cinematic in the tutorial stage.

Storyboard for the opening cinematic in the tutorial stage.

screenshots from in-game

screenshots from in-game

Also created the app icons, loading screen and promotion material for marketing.

Also created the app icons, loading screen and promotion material for marketing.